Star Wars RPG Characters Page
Carild Bounty Hunter Assassin (Ross)
Here is a series of articles walking through the character creation process of Characters in the Fantasy Flight Games (FFG) Star Wars system. It will contain notes about why certain choices were made for the campaign it was built for as well as a complete stat block that can be used to run the character in a game session.
Character Overviews
Character Stat Block - Carlid - Ross [PC]
Codename - Octus Yodh
Sector Ranger - Assassin (T1), Gadgeteer (T1)
(Br)awn 3 – (Ag)ility 2 – (Int)ellect 2 – (Cun)ning 2 – (Will)power 2 – (Pr)esence 4
- Soak Value – 3 (5 with Armour on)
- Wound Threshold – 16 (11 + Starting Br 3 +2x Toughened)
- Strain Threshold – 12 (10 + Starting Will 2 + Grit - 1 per cyberware (1))
- Defence Ranged – 0 / Melee – 0
- Range Bands - Engaged (Silhoutte), Short (x2), Medium (x4), Long (x8), Extreme (x16)
- Skills
- General - (Ag) Coordination 0 (+1 Boost), (Int) Mechanics 1, (Cun) Perception 1, (Ag) Piloting - Planatery 1, (Ag) Piloting - Space 1, (Cun) Skulduggery 1, (Ag) Stealth 1 (+1 Boost), (Cun) Streetwise 2 (-1 Setback), (Will) Vigilance 1
- Social - (Will) Coercion 1
- Combat - (Ag) Ranged - Heavy 1, (Ag) Ranged - Light 1
- Knowledge - (Int) Underworld 1 (-1 Setback), (Int) Xenology 1
- Talents (A) Assassin, (E) Enforcer, (G) Gadgeteer
- Tier 1 (9) - Brace (G), Defensive Stance (G), Dodge (A), Grit (A), Intimidating (E/G), Lethal Blows (A), Stalker (A) Street Smarts (E), Toughened (E/G)
- Abilities - Imperial Guides (Gunnery on Imerial Light Cruiser), Imperial Guide (Bounty Hunting on Elrood), Encumbered - 14 setback dice to Brawn and Agility, with no free maneuvre. (2x setback for every point over carrying capacity. enc - = 0.1 weight) Carrying Capacity - 5 + Brawn (3), + Backpack (4), + Utility Belt (1) = Total of 13
- Equipment - (0.1x29 +17=19) Cybernetic Arm (basic -1 ST), Backpack (enc -, carrying Binders (enc -, x2), Breath Mask (enc 1), Climbing Gear (enc 1), Data Pad (enc 1), Medpack (enc 2), General Purpose Scanner (enc 2), Rations Packs (enc -, x20), Stimpack (enc -, x4), ), Blaster Pistol (enc 1), Force Pike (enc 3) Padded Armour and Helmet (enc 2 if not worn), Scanner Goggles (enc -), Utility Belt (enc -, carrying Extra Reload (enc 1), Stun Grenade (enc 1, x4) ), Vibroknife (enc 1, x2)
- Weapons -
- Blaster Pistol (Ranged-Light, Dam 6, Crit 3, Range Medium, SQ Stun Setting, Vicious 1) - inc Lethal Blow
- Force Pike (Melee, Dam +3, Crit 2, Range Engaged, SQ Pierce 2 (not on stun), Two-handed, Stun Setting, Vicious 1) - inc Lethal Blow
- Stun Grenade (Ranged-Light, Dam 8, Crit N/A, Range Short, SQ Blast 8, Disorient 3, Limited Ammo 1, Stun Damage) - inc Lethal Blow
- Vibroknife (Melee, Dam +1, Crit 2, Range Engaged, SQ Pierce 2, Vicious 2) - inc Lethal Blow
Content Updates
- 2023-01-01 - Added in a GM Section.
- 2022-09-10 - Moved to new site away from wordpress, with old page linked to this new one.
- 2022-08-25 – Updated after session 32 to incorporate the selected details.
- 2022-08-23 – Updated for Session 32.
- 2022-04-05 – Updated for Session 24.
- 2022-01-30 – Updated for Session 20.
- 2021-09-22 – Updated after the session with results.
- 2021-09-21 – Update for End of Season One, Session 12.
- 2021-04-23 – Added in some information for characters to complete before session 3.
- 2021-04-18 – Updated equipment and contents ready for session 2.
- 2021-04-17 – Updating the character info.
- 2021-04-13 – Fixing links and headings.
- 2021-05-08 - Page published on Wordpress.