Star Wars RPG Characters Page

Carild Bounty Hunter Assassin (Ross)

Here is a series of articles walking through the character creation process of Characters in the Fantasy Flight Games (FFG) Star Wars system. It will contain notes about why certain choices were made for the campaign it was built for as well as a complete stat block that can be used to run the character in a game session.

Character Overviews

Character Stat Block - Carlid - Ross [PC]

Codename - Octus Yodh

Sector Ranger - Assassin (T1), Gadgeteer (T1)

(Br)awn 3 – (Ag)ility 2 – (Int)ellect 2 – (Cun)ning 2 – (Will)power 2 – (Pr)esence 4

  • Soak Value – 3 (5 with Armour on)
  • Wound Threshold – 16 (11 + Starting Br 3 +2x Toughened)
  • Strain Threshold – 12 (10 + Starting Will 2 + Grit - 1 per cyberware (1))
  • Defence Ranged – 0 / Melee – 0
  • Range Bands - Engaged (Silhoutte), Short (x2), Medium (x4), Long (x8), Extreme (x16)
  • Skills
    • General - (Ag) Coordination 0 (+1 Boost), (Int) Mechanics 1, (Cun) Perception 1, (Ag) Piloting - Planatery 1, (Ag) Piloting - Space 1, (Cun) Skulduggery 1, (Ag) Stealth 1 (+1 Boost), (Cun) Streetwise 2 (-1 Setback), (Will) Vigilance 1
    • Social - (Will) Coercion 1
    • Combat - (Ag) Ranged - Heavy 1, (Ag) Ranged - Light 1
    • Knowledge - (Int) Underworld 1 (-1 Setback), (Int) Xenology 1
  • Talents (A) Assassin, (E) Enforcer, (G) Gadgeteer
    • Tier 1 (9) - Brace (G), Defensive Stance (G), Dodge (A), Grit (A), Intimidating (E/G), Lethal Blows (A), Stalker (A) Street Smarts (E), Toughened (E/G)
  • Abilities - Imperial Guides (Gunnery on Imerial Light Cruiser), Imperial Guide (Bounty Hunting on Elrood), Encumbered - 14 setback dice to Brawn and Agility, with no free maneuvre. (2x setback for every point over carrying capacity. enc - = 0.1 weight) Carrying Capacity - 5 + Brawn (3), + Backpack (4), + Utility Belt (1) = Total of 13
  • Equipment - (0.1x29 +17=19) Cybernetic Arm (basic -1 ST), Backpack (enc -, carrying Binders (enc -, x2), Breath Mask (enc 1), Climbing Gear (enc 1), Data Pad (enc 1), Medpack (enc 2), General Purpose Scanner (enc 2), Rations Packs (enc -, x20), Stimpack (enc -, x4), ), Blaster Pistol (enc 1), Force Pike (enc 3) Padded Armour and Helmet (enc 2 if not worn), Scanner Goggles (enc -), Utility Belt (enc -, carrying Extra Reload (enc 1), Stun Grenade (enc 1, x4) ), Vibroknife (enc 1, x2)
  • Weapons -
    • Blaster Pistol (Ranged-Light, Dam 6, Crit 3, Range Medium, SQ Stun Setting, Vicious 1) - inc Lethal Blow
    • Force Pike (Melee, Dam +3, Crit 2, Range Engaged, SQ Pierce 2 (not on stun), Two-handed, Stun Setting, Vicious 1) - inc Lethal Blow
    • Stun Grenade (Ranged-Light, Dam 8, Crit N/A, Range Short, SQ Blast 8, Disorient 3, Limited Ammo 1, Stun Damage) - inc Lethal Blow
    • Vibroknife (Melee, Dam +1, Crit 2, Range Engaged, SQ Pierce 2, Vicious 2) - inc Lethal Blow

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