Star Wars RPG Bounty Hunter Career Page
All Careers
Career Role
The name says it all, this is a hunter who seeks to collect bounties for his work. Bounty Hunters tend to be feared, reviled, looked down upon – and in great demand throughout the galaxy. they are expert trackers, brutal combatants, and effective investigators. They tend to prefer skulduggery, stealth and traps over frontal assaults, but the most respected Bounty Hunters will do whatever it takes to catch their quarries and collect their fees.
Bounty Hunters generally fall within three categories, Imperial Bounty Hunters, Guild Bounty Hunters or Independents.
- Imperial Bounty Hunters are essentially on permanent contract to the Imperial Security Bureau (or a similar arm of imperial law), and they never take assignments from corporations, smaller governments, or individuals. They are highly-trusted members of the extended law-enforcement community of the Empire, usually ex-military personnel that prefer a less-regimented (if possibly dangerous) way to serve.
- Those Bounty Hunters who join a guild enjoy many excellent benefits: room and board whenever the guild has a presence, exceptional training and access to high-end equipment as needed for specific assignments, and a steady stream of jobs given to them by the guild brokers acting on their behalf. The downside to all of this is the fact that Guild Bounty Hunters have little to no say in what jobs they get, and failure to accept an assignment is grounds for immediate termination of a guild contract.
- The greatest freedom comes with being an Independent Bounty Hunter, it also comes with the greatest challenges and dangers. Although Independents often take Imperial contracts, which are usually the most readily available and lucrative, they enjoy knowing they are not exactly part of the Empire. Not being a part of a guild also serves an Independent Bounty Hunter’s sensibilities, they can pick and choose their contracts as they like, and has only themselves to credit for success or failure.
Player Characters are almost certainly going to be either Guild or Independent Hunters. However, regardless of what type of Bounty Hunter is played, the character will need to have a current and legitimate Imperial Peace-Keeping Certificate (IPKC). This is the specific licence that all Bounty Hunters are required to have on file with the Empire in order to operate as professionals. Without such documentation and status, a Bounty Hunter is little more than a kidnapper and possibly, a murderer. Any character with the Bounty Hunter carer automatically gains an IPKC – unless the player would prefer their character not start with one. Although this may seem like an odd choice, it could make for a particularly compelling story or character background.
Career Stories
The average, sane person does not become a Bounty Hunter. Each Bounty Hunter has his own reason to embark on his chosen career, and these reason may have rich story potential. Here are a few starting options for why your character started out as a bounty hunter:
Bounty Hunter Creed
- People Don’t Have Bounties; Only Acquisitions have Bounties – Anyone with a bounty on his head isn’t a person anymore, he’s an “acquisition”.
- Capture By Design; Kill By Necessity – A bounty hunter should at least try to bring his target in alive.
- No Hunter Shall Slay Another Hunter – This rule, and the next, may be “creatively interpreted”, and sometimes the cause of death can be hard to prove.
- No Hunter Shall Interfere With Another’s Hunt – In general, Hunters leave one another alone.
- In the Hunt, One Captures or Kills, Never Both – Once an acquisition has been captured alive, the bounty hunter is obligated to keep him that way until the bounty is claimed.
- No Hunter Shall Refuse Aid to Another Hunter – Bounty hunters take care of their own. But there’s nothing wrong with negotiation a fee.
Career Specialisations
- The Assassin – Instrument of Policy
- The Gadgeteer – Connoisseur of Tech
- The Martial Artist – Masters of Close Quarters Combat
- The Operator – Master of Many Vehicles
- The Skip Tracer – Able to track you anywhere
- The Survivalist – Master of the Wild
Fantasty Flight Games Rules
Content Updates
- 2022-09-12 - Created Page. Migrated to new site.
- 2022-08-23 – Making this also into a reusable block so I can share the content on the character creation pages.
- 2022-04-03 – Added in some details about bounty hunters from core rules.
- 2021-04-07 – Putting in the Attributes for the skills.
- 2021-04-04 – Finished the character stories and added the bounty hunters creed.
- 2021-04-01 - Published in WordPress.