Shadowrun Player Character Page - Shadowstar (Ariadna)

Shadowrun Pages The Character GM Section Updates

This is the character sheet and notes about the character in the Shadowrun 2050 campaign.

The Character - Shadowstar (Elf)

Overview Base Talents Magic Equipment Stat Block Specialisations Character Notes Character Build Upgrades

Player Character - Overview

This is the character "Shadowstar" who started as an Elf Con Artist who specialised as a Shadow. She was Fired from corporate life.

Player Character - Base Character


Equipment Log Credits Remaining:
    Personal Gear
  • 2x Happy Patches
  • 2x Slap-patches

Obligation

Character Description

Player Character - Talents


Player Character - Magic


Player Character - Equipment

    Weapon Qualities

Player Character - Stat Block

Character Stat Block - Shadowstar the Fired (PC - Ariadna)

  • Br 2 (Brawn) - Ag 3 (Agility) - Int 4 (Intellect) - Cun 2 (Cunning) - Will 1 (Willpower) - Pr 2 (Presence) -
  • Soak 3 - WT 10 (Wound Threshold) - ST 12 (Strain Threshold) - Defence 0 - BM 9 (Base Move)
  • Range Bands - Engaged 1 / Short 9 / Medium 18 / Long 36 / Extreme 72 (Running, Shooting)
  • Range Bands - Engaged 1 / Short 6 / Medium 12 / Long 24 / Extreme 48 (Notice)
  • Skills -
    • General Skills - Skulduggery 1 (Cun), Stealth 2 (Ag), Streetwise 1 (Cun),
    • Combat Skills - Melee 1 (Br), Ranged - Light 1 (Ag),
    • Social Skills - Charm 1 (Pr), Deception 1 (Cun), Negotiation 2 (Pr),
    • Knowledge Skills (Int) - Shadowrunners 1,
    • Magic Skills - Arcane 1 (Int),
  • Abilities - Magic Rating - 2. Can add magic rating in force dice to magic checks. Note: Sustaining or Astral perceiving characters must roll the force dice when using magic. Nimble - Elves have a melee and ranged defence of 1.
  • Talents -
  • Spells - Utility Simple, This spell does mundane things not covered in other spells. Levitating a book or small object, making special effects of sound, sight or smell, or anything else you might imagine. Casting this spell is an Simple (no purple) or Easy (one purple) check, with upgrades depending on the complexity of the effects desired.
  • Main Equipment (Enc 1/7) - Pistol (Enc 1), Kevlar (Def 1, Soak +1), 2x Happy Patches, 2x Slap-patches,
  • Weapons - Pistol (Ranged – Light, Dam 6, Crit 3, Range Medium)
  • Player Character - Specialisations

    Player Character - Notes

      General Notes:
    • Career Skills
    • 2050 Run 1
    • 2050 Run 2
    • 2050 Run 3
    • 2050 Run 4

    Background notes

    Season One:

    • Advancement - The Steps taken to advance a Character.
    • Creating a Character - The Steps to Building a Character.
    • Specialisation - Specialisation Tree's associated with the character.
    • GM Section - Secrets associated with the character.
      Notes
    • Race/Career/Specialisations – Awakened Elf/Con Artist – Shadow (S)
    • Career Skills – Charm (Pr), Coordination (Ag), Deception (Cun), Knowledge – Shadowrunners (Int), Melee (Br), Negotiation (Pr), Ranged – Light (Ag), Skulduggery (Cun), Stealth (Ag), Streetwise (Cun),
    • Talents Tier 1 (0)
    • Experience – Total (130), Starting (90), Earnt (45), Spent (0), Unspent (45)
    • Affiliation – Azterchnology (7), Redmond Gangs (5),
    • Credits – 1,745cr
      Experience Earned
    • Completed Session 24 - 5 XP (45 total)
    • Completed Session 23 - 5 XP (40 total)
    • Completed Session 22 - 5 XP (35 total)
    • Completed Session 20 - 5 XP (30 total)
    • Completed Session 16 - 5 XP (25 total)
    • Completed Session 10 - 5 XP (20 total) + Affiliation – Aztechnology +5
    • Completed Session 7 - 5 XP (15 total) + Affiliation – Redmond Gangs +5 + 1,500cr
    • Completed Session 4 - 5 XP (10 total) + Affiliation – Aztechnology +1 + 100cr
    • Completed Session 1 - 5 XP + Affiliation – Aztechnology +1 + 100cr

    Player Character - Build

    Character Creation

    Here is a walk through of the character creation process of Characters in the Genesys system. It will contain notes about why certain choices were made for the campaign it was built for as well as a complete stat block that can be used to run the character in a game session.

    Step 1

    Background

    Fired

    Step 2

    Obligation

    All characters start with two base obligations for their characters. This is setting the scene and tone for the campaign.

    Campaign Starting Obligation - Starts at 5 each

    Step 3

    Species

    • Characters is part of the Elf Awakened race.
    • Skill Selected – tba
    • This was limited for story reasons having the group being formed from those who show promise in the clan, but are not their best and brightest.
    Step 4

    Career

    • Con Artist Career Skills Selected – Negotiation, Ranged - Light, Skulduggery, Stealth
    • Con Artist Story to be selected as after starting with the character.
    Step 5

    Specialisation

    • Shadow Career Skills Selected – (Knowledge - Shadowrunners, Stealth)
    Step 6

    Attributes

    Intelect to 4 (70 xp), Charm Rank 1 (5 xp), Deception Rank 1 (5 xp)

    Step 7

    Derived Attributes

      WT (10), ST (12), Defence (0), Soak (2), Enc (7), Base Move (9).
    • Wound Threshold - 10+ Starting Brawn + talents
    • Strain Threshold - 10+ Starting Willpower + talents
    • Defence - Ranged Defence 0 / Melee Defence 0
    • Soak Value - Starting Brawn + Talant + Gear
    Step 8

    Motivations

    Each of the characters has one motivation to choose and gains an additional motivation as a campaign motivation. Motivations are sorted out at the end of each part of a story chapter. This could be 1 to 5 sessions.

    • Starting Motivation (unique to this campaign)
    • Motivation of the players choice.
    Step 9

    Gear and Appearance

    • Starting Credits – 500

    Player Character - Upgrades and Advancement

    References

    Sourcebooks Genesys Rulebook and Advanced Players Book
    Session 39
      (135 xp (in unspent 100) / 180 total)
    • Characteristic increase - Cunning +1, Willpower +1
    • Arcanist complete Tier 1 (20 xp / 115 remaining)
    • Arcanist complete Tier 2 (40 xp / 75 remaining)
    Session 38
      (85 xp (in unspent 100) / 180 total)
    • Characteristic increase - ?
    • Smugglers Trenchcoat 1,650 cr (soak 3)
    Session 37
      (100 xp (in unspent 45) / 175 total)
    • Shadow Tier 1 (20 xp / 80 xp)
    • Characteristic increase - ?
    Session 36
      (30 xp / 120 total)
    • Adding in these specialisations: Arcanist (10 xp) and Elementalist Air (20 xp)
    Session 29
      (15 xp / 95 total)
    • Skill Arcana 3
    Session 26
      (35 xp / 80 total)
    • Spell Attack
    • Spell Barrier
    • Spell Conjure
    • Spell Curse
    • Spell Dispel
    • Spell Mask
    • Spell Predict
    • Skill Arcana 2

    Games Master Section of Star Wars Character

    Overview References Notes

    Star Wars Character - GM Section

    Be advised this section contains spoilers for the character and cannot be used in play by the character until revealed by the games master.

    Fired! - She was fired from her corporate job, has something to do with Bolt, and there is still resentment from those who let her go.

    Star Wars Character - References

    References still to come

    Star Wars Character - Notes

    Work In Progress Information

    Content Updates

    • 2023-12-04 - Automated weapons into character sheet.
    • 2023-11-30 - Updated shadowstar for season 2 of the campaign (session 43).
    • 2023-11-25 - Added in Magic Tab.
    • 2023-10-18 - Added in the iframe Shadowrun menu system.
    • 2023-07-30 - Updated the talents and magic sections.
    • 2023-07-18 - Migrated to the new layout.
    • 2022-12-31 - Page created and migration started finished and updated.
    • 2022-07-09 – Updated after session 10.
    • 2022-06-29 – Updated after session 7.
    • 2022-06-08 – Created and Published this page on WordPress.