Pathfinder RPG Location - Varisia - Settlement - Wolf's Ear
At one time, Wolf ’s Ear was the lycanthrope version of a leper colony, where werewolves and other such persecuted humanoids could live together in relative safety and comfort. When the town was annexed by Magnimar, however, the Lord-Mayor decided that such things were indecent and bankrolled a program by the Church of Erastil designed to “cleanse” the town. In the ensuing bloody fracas, the lycanthropes were driven underground, where the Magnimarian leaders, unprepared for such passionate resistance, were content to let them stay. The official Magnimarian position is that any rumors of lycanthropy are just that, and those pointing out the townsfolk’s unusual habits are quickly coerced into silence.
Wolf's Ear Details
Wolf's Ear Overview
The town of Wolf’s Ear gains its name from the unusually large population of lycanthropes who call the community home. Originally, the town served as a haven for people afflicted with the disease, where they could live together in relative peace, free from persecution. When the town was annexed by Magnimar, however, the Lord-Mayor cracked down on this prActive. The citizens didn’t roll over and take it, though, and a bloody conflict ensued. In the end, the lycanthropes were either killed, run out of town, or driven into hiding. Even today, rumours of strange behaviour from the town’s citizens are still common, but the Magnimarian government is quick to brush any claims of a werewolf population under the rug.
- Nation - Varisia
- Size -
- Population -
- Demographics - ? ()
- Government - ?
- Alignment - ?
- Leader -
- NPCs -
- Varisia - Overview of Varisia
- Wolf's Ear - Details of Wolf's Ear.
- Nearby - Nearby locations to Wolf's Ear.
- Timeline - Historic events of Wolf's Ear.
Content Updates
- 2023-02-04 - Page created on new site. And migrated content.
- 2021-08-15 – Update to layout and menu. Added in a event regarding the Hell Knight arrival in the region.
- 2020-08-28 – Published on WordPress.