Rheddrian is one of the up an coming Merchant Princes of Darokin and has observed
a very disturbinf trend. Religon and Politics across the region are changing for
the worse and he does not know why. He is hiring adventurer's to investigate and
report on the changes across the region.
An ancient power of Blackmore has been invoked, technology is starting to awaken
and many ancient secrets best left hidden are coming to light. Darokin is becoming
the centre of activity and convergence. All leads seem to start and end there,
many organisations find it a neutral ground to provide treaties, agreements and
exhange information and worries.
Spoiler Alert! This will tell you some details of modules and adventure
where it is appropriate to the timeline, but will hopefully not spoil the
adventure itself. I apologise if I inadvertently spoil a storyline in your
home game.
Party Level 8 – All characters are level 8 and will not reach level 9 until
they get to the 12th month and find a teacher. They can spend time learning
other things or adventuring. All new characters are level 8. All characters
are heroes of their hometown, and treated as such when they return. In other
locations they are treated with respect in their own nation and suspicion
elsewhere.
With these adventures, my players will reach 9th level. Details of these will
be given out as rumours in my games for players to discover.
Nations of AC 1007 (Characters Level 8)
Timeline Overviews
Events of AC 1007 (Characters Level 8)
AC 1007 - Newmont - 01 - Level 08
Campaign Event for Newmont (01) in AC 1007
AC 1007-01-01
AC 1007 - Vatermont - 02 - Level 08
Campaign Event for Vatermont (02) in AC 1007
AC 1007-02-01
AC 1007 - Thaumont - 03 - Level 08
Campaign Event for Thaumont (03) in AC 1007
AC 1007-03-01
(Tue61) Sudsvall, Capital of Alphatian Empire –
Group return after finishing their quest in time, been away close to a year.
(Wed38) Darokin, Darokin City – Rheddrian’s Council ## Characters Level 8 ##
AC 1007-03-02
(Wed38) Darokin, Darokin City – Heads to Glantri City
AC 1007-03-08
(Wed38) Glantri, Glantri City – Meet with other hunters
– End Session 38 –
AC 1007-03-10
Start of the Nightwail events
(Tue61) Sudsvall, Capitial of the Alphatian Empire.
AC 1007-03-12
(Wed39) Broken Lands, Ruined Monastery – End Session 39 –
AC 1007-03-13
(Wed40) Hollow World, South of Azcan – End Session 40 –
AC 1007-03-14
(Wed41) Hollow World, South of Azcan – End Session 41 –
AC 1007-03-15
(Wed42) Hollow World, Azcan
AC 1007-03-17
(Wed42) Hollow World, Azcan – End Session 42 –
AC 1007-03-18
(Wed43) Hollow World, Azcan City – End Session 43 –
AC 1007-03-20
(Wed44) Hollow World, Azcan Capital – End Session 44 – End Session 45 – End Session 46 – End Session 47 –
End Session 48 – End Session 49 –
AC 1007-03-28
(Wed50) Hollow World, Gentle Folk – End Session 50 –
AC 1007 - Flaurmont - 04 - Level 08
Campaign Event for Flaurmont (04) in AC 1007
AC 1007-04-01
(Tue61) Dwilburg, Alphatian in Alphatian Empire –
group arrive and board a Minrothad ship set for Athenos with a two
month expected travel time. Approximately 111 days or 4 months time at
sea.
– End Session 61 –
AC 1007-04-07
(Wed51) Hollow World, Azcan Empire, near Melpheggi Swamp -
(Wed57) HW, Eastern Edge, Bay of Yr -
Meeting with Shepherd and Mammoth.
AC 1007-06-13
(Wed57) HW, Middle of Jennite Lands, capital of the Jennites -
AC 1007-06-23
(Wed57) HW, Edge of the Western Nithian Desert -
(Note: reminder east and west are reversed in the hollow world)
AC 1007 - Felmont - 07 - Level 08
Campaign Event for Felmont (07) in AC 1007
AC AC 1007-07-15
(Wed57) HW, Nithia, Southern Boundary -– End Session 57 –
AC 1007-07-16
(Wed58) HW, Nithia -
reach Fort Anosut.
AC 1007-07-18
(Wed58) HW, Nithia -
reach Fort Raosis.
AC 1007-07-19
(Wed58) HW, Nithia -
reach Fortress of Bisur.
AC 1007-07-20
(Wed58) HW, Nithia -
reach Fort Besrab.
AC 1007-07-21
(Wed58) HW, Nithia -
reach Capital of Tarthis.
– End Session 58 –
AC 1007-07-28
(Wed59) HW, Nithia -
Oasis in Western Desert.
– End Session 59 –
AC 1007 - Fyrmont - 08 - Level 08
Campaign Event for Fyrmont (08) in AC 1007
AC 1007-08-01
(Wed60) HW, Nithia -
Oasis in Western Desert.
– End Session 60 –
AC 1007-08-02
(Wed61) HW, Floating Continent, Couatl -
Party splits as couatl forms fly to last place as Dmitri heads to Nithia.
AC 1007-08-08
(Wed61) HW, Nithia -
reach Capital of Tarthis Dmitri arrives and speak to God-Pharoah.
AC 1007-08-09
(Wed61) HW, Shahjapur -
arrival of Dmitri and the Couatl forms. Stay night at Apothecaries.
– End Session 61 –
AC 1007-08-10
(Wed62) HW, Shahjapur, Apothecaries -
Meeting with Chatterjee. Obtaining the White Cobra, Beggar Kings Sweat
and Mantra, then stepping out of time
– End Session 62 – End Session 63 – End Session 64 – End Session 65 –
End Session 66 –
AC 1007-08-11
(Wed67) Darokin City, Darokin – Knight’s Rivett Inn -
With the help of the Immortals they return to Darokin City for much needed
rest and recovery.
AC 1007-08-27
(Tue62) Athenos, Darokin -
Arrive after four month long journey back from Alphatia, Travel to
Tothmeer.
AC 1007 - Ambyrmont - 09 - Level 08
Campaign Event for Ambyrmont (09) in AC 1007
AC AC 1007-09-03
(Tue62) Darokin City, Darokin – Knight’s Rivett Inn -
Talk with Rheddrian, agree to help the elves and their Tree of Life.
– End Session 62 –
AC 1007-09-04
(Tue63) Alfheim City, Alfheim – Knight’s Rivett Inn -
Meeting with Treekeeper.
AC 1007-09-05
(Tue63) Alfheim City, Alfheim -
Departs for the Rainbow bridge to find the Sylvan Realm.
AC 1007-09-06
(Tue63) Alfheim Forest -
Discover the rainbow bridge and leave this plane of existence
– End Session 63 –
AC 1007-09-07
(Tue64) Sylvan Realm -
Arrive from the Rainbow bridge
– End Session 64 –
AC 1007-09-08
(Tue65) Sylvan Realm -
set up camp in tower outside of abandoned elven settlement, interacted
with werewolf patrol without being discovered.
AC 1007-09-09
(Tue65) Sylvan Realm -
heading north following the road for the day.
– End Session 65 –
AC 1007-09-10
(Tue66) Sylvan Realm -
heading west for the day, find an area with blighted trees and
encounter a Undine (water nymph) and stay the night.
AC 1007-09-11
(Tue66) Sylvan Realm -
Heading west after the water nymph and rest for the night near some
blighted trees.
AC 1007-09-12
(Tue66) Sylvan Realm -
with the Narwhale area and rest for the night.
AC 1007-09-13
(Tue67) Sylvan Realm -
investigate island near Narwhale and rest for the night.
AC 1007-09-14
(Tue66) Sylvan Realm -
with the Elderly Roc
AC 1007-09-14
(Tue66) Sylvan Realm -
discover the blighted tree’s have their hearts ripped out of them and
some have X marks on them. A set of booted feet with a star shaped
stamp are newar some larger than average wyvern prints. fight with
the Chimera
– End Session 66 –
AC 1007-09-15
(Tue67) Sylvan Realm -
return to Roc with offerings
AC 1007-09-16
(Tue67) Sylvan Realm -
stay at Chimera cave
AC 1007-09-17
(Tue67) Sylvan Realm -
stay in manticore lair
– End Session 67 –
AC 1007-09-18
(Tue68) Sylvan Realm -
werewolf patrol and reach the central abandoned city.
AC 1007-09-19
(Tue68) Sylvan Realm -
Sprites and Griffons, staying with the Griffons
– End Session 68 –
AC 1007-09-20
(Tue69) Sylvan Realm -
Flight of the Griffons
– End Session 69 –
AC 1007 - Sviftmont - 10 - Level 08
Campaign Event for Sviftmont (10) in AC 1007
AC 1007-10-01
AC 1007 - Eirmont - 11 - Level 08
Campaign Event for Sviftmont (11) in AC 1007
AC 1007-11-01
AC 1007 - Kaldmont - 12 - Level 08
Campaign Event for Kaldmont (12) in AC 1007
AC 1007-12-01
Content Updates
2023-02-17 - Finished the migration of date details.
2023-02-15 - Page created. Starting migration of location details.
2022-03-15 – Updated with Tuesday nights games.
2021-10-31 – Adding in references for Skothar Continent.
2021-09-15 – Added timeline events for sessions up to September 2021.
2021-05-13 – Migration of content from Campaign page for events in this game
year. Added in Annual Events for each month.
2020-08-24 – Timeline Cleanup.
2020-08-23 – Added in content changes from adventures from Princes of the
Apocalypse.