AC 1000 stands for 1,000 years since the Crowning of the first Emperor of
the Empire of Thyatis. Which happened after the force the Empire of
Alphatia out of the Known World.
For 1,000 years they have kept the Alphatian Empire from conquering the
known world, and that action has kept them from doing the same thing.
This is the starting point of all the Gazetteers released and the base
point for the nations, gods, and personalities of the world.
Spoiler Alert! This will tell you some details of modules and adventure
where it is appropriate to the timeline, but will hopefully not spoil the
adventure itself. I apologise if I inadvertently spoil a storyline in your
home game.
Party Level 1 – All characters are level 1 and will not reach level 2 until
they get to the 12th month and find a teacher. They can spend time learning
other things or adventuring. All new characters are level 1. All characters
are heroes of their hometown, and treated as such when they return. In other
locations they are treated with respect in their own nation and suspicion
elsewhere.
With these adventures, my players will reach 2nd level. Details of these will
be given out as rumours in my games for players to discover.
Nations of AC 1000 (Characters Level 1)
Timeline Overviews
Events of AC 1000 (Characters Level 1)
AC 1000 - Newmont - 01 - Level 01
Campaign Event for Newmont (01) in AC 1000
AC 1000-01-01
(Fri01) Ethengar, Court of the Great Khan -
Introduction to the various characters in the campaign.
– End Session 1 –
AC 1000-01-02
(Fri02) Ethengar -
Fight in tall grasses with Axe-breaks, collecting their reamining
two eggs. ONe to be raised by Xhall and one by another.
AC 1000-01-03
(Fri02) Ethengar -
A fight with goblins and hatching of the Axe-beaks.
AC 1000-01-04
(Fri02) Ethengar -
Reach and stay the night at a Trading Merchant Outpost.
AC 1000-01-05
(Fri02) Ethengar - Murkits Lands, Chagon-Nah
AC 1000-01-08
(Ftri02) DOWNTIME – WEEK 1 -
Note - this is before moving downtime and levelling to the end of
the game year.
AC 1000-01-12
(Tue01) Racoon Tribe - Clan of the Elk -
Festival of Winter (New Moon) - Characters participate in the festival,
gaining a dragonborn follower called Drazzle who is following to reclaim
his items they obtained from his collegues.
– End Session 01 –
AC 1000-01-15
(Fri02) DOWNTIME – WEEK 2 -
Note - this is before moving downtime and levelling to the end of
the game year.
AC 1000-01-16
(Tue02) Mountain Lion Tribe - Clan of the Bear -
(Quarter Moon Waxing) Wedding of Faceplanter to the chieftan's
daughter. Setting up a tie between the Bear and Elk clan for a
future storyline.
AC 1000-01-17
(Tue02) Crossroads south of Akesoli, Darokin -
The group arrives here in Darokin and rests for the night at a strange
Inn that has a Karameikos Griffon rider also staying the night.
AC 1000-01-18
(Tue02) Akesoli - Darokin -
The Group arrive at Akesoli and spend the night in on of the local
taverns.
AC 1000-01-19
(Tue02) Akesoli - Darokin
(Half-Moon) - Departing for Fort Anselbury in Darokin on the Atruaghin
border.
AC 1000-01-21
(Tue02) Fort Anselbury - Darokin -
Arrival at the Fort by the end of the night.
AC 1000-01-22
(Fri02) DOWNTIME – WEEK 3 -
Note - this is before moving downtime and levelling to the end of
the game year.
AC 1000-01-26
(Tue02) Fort Marny - Darokin -
arrival at Form Marny by the end of the night. They spend the night in
conference with the fort commander, a battle and recovery.
- End Session 02 – End Session 03 –
AC 1000 - Vatermont - 02 - Level 01
Campaign Event for Vatermont (02) in AC 1000
AC 1000-02-01
(Tue04) Fort Marny - Darokin -
Begin week 1 Downtime at Group conducts Pit Fighting +1 Renown for
Darokin
(Fri02) DOWNTIME – WEEK 4 -
Note - this is before moving downtime and levelling to the end of
the game year.
– End Session 2 – ### Level 2 ###
AC 1000-02-06
(Fri03) Ethengar -
Travelling east along the river.
AC 1000-02-07
(Fri03) Ethengar -
Day of the Golden Khan celebrations.
AC 1000-02-08
(Tue04) Fort Marny - Darokin -
Begin week 2 Downtime at the fornt and the Group conducts Pit Fighting +1
Renown for Darokin
AC 1000-02-12
(Fri03) Trollheim - Northen Reaches -
At the Edge of the Troll forest.
AC 1000-02-13
(Fri03) Red Larch - Vestland - Northern Reachecs -
Arrive at the Jarl’s Settlement of Red Larch in Vestland.
AC 1000-02-14
(Fri03) Northern Reaches, Vestland -
Lance Rock and the Necromancer Cave
– End Session 3 –
AC 1000-02-15
(Tue04) Fort Marny - Darokin -
Begin week 3 Downtime at Fort. Group conducts Pit Fighting +1 Renown
for Darokin
(Fri04) Red Larch - Vestland - Northern Reaches -
Celebreations for dealing with the Necromancer.
AC 1000-02-16
(Fri04) Red Larch - Vestland - Northern Reaches -
Entering the Tomb of Moving Stones
– End Session 4 –
AC 1000-02-17
(Fri05) Red Larch - Vestland - Northern Reaches -
Celebrations for cleaing out the tomb.
AC 1000-02-22
(Tue04) Fort Marny - Darokin -
Begin week 4 Downtime at Fort. End Weapon Proficiency Proficient
Training with Spear 1/2 – If already skilled in spear, then another
weapon or shield is taught.
(Fri05) DOWNTIME – WEEK 1 -
Note - this is before moving downtime and levelling to the end of
the game year.
AC 1000 - Thaumont - 03 - Level 01
Campaign Event for Thaumont (03) in AC 1000
AC 1000-03-01
(Tue04) Fort Marny - Darokin -
Begin week 5 Downtime at Fort. End Weapon Proficiency Proficient
Training with Spear 2/2
(Fri05) DOWNTIME – WEEK 2 -
Note - this is before moving downtime and levelling to the end of
the game year.
AC 1000-03-08
(Tue04) Fort Marny - Darokin -
Begin week 6 Downtime at Fort. Start Weapons Proficiency Skilled
Training with Spear 1/4 – If already skilled in spear, then another
weapon or language is taught.
(Fri05) DOWNTIME – WEEK 3 -
Note - this is before moving downtime and levelling to the end of
the game year.
AC 1000-03-15
(Tue04) Fort Marny - Darokin -
Begin week 7 Downtime at Fort. Continue Weapons Proficiency Skilled
Training with Spear 2/4
(Fri05) DOWNTIME – WEEK 4 -
Note - this is before moving downtime and levelling to the end of
the game year.
AC 1000-03-22
(Tue04) Fort Marny - Darokin -
Begin week 8 Downtime at Fort. Continue Weapons Proficiency Skilled
Training with Spear 3/4
(Fri05) DOWNTIME – WEEK 5 -
Note - this is before moving downtime and levelling to the end of
the game year.
AC 1000 - Flaurmont - 04 - Level 01
Campaign Event for Flaurmont (04) in AC 1000
AC 1000-04-01
(Tue04) Fort Marny - Darokin -
Begin week 9 Downtime at Fort. End Weapons Proficiency Skilled
Training with Spear 4/
(Fri05) DOWNTIME – WEEK 6 -
Note - this is before moving downtime and levelling to the end of
the game year.
AC 1000-04-08
(Tue04) Fort Marny - Darokin -
Begin week 10 Downtime at Fort. Start Level 2 Training – Week 1/2
(Fri05) DOWNTIME – WEEK 7 -
Note - this is before moving downtime and levelling to the end of
the game year.
AC 1000-04-15
(Tue04) Fort Marny - Darokin -
Begin week 11 Downtime, at Fort. End Level 2 Training – Week 2/2
## Level 2 ## Note: should have been done for following year
Characters have now +2 Renown for Darokin.
(Fri05) DOWNTIME – WEEK 8 -
Note - this is before moving downtime and levelling to the end of
the game year.
AC 1000-04-22
(Tue04) Marny - Darokin - Leave Fort.
(Fri05) DOWNTIME – WEEK 9 -
Note - this is before moving downtime and levelling to the end of
the game year.
AC 1000-04-24
(Tue04) Malpheggy Swamp -
Reach the edge of the swamp.
AC 1000-04-27
(Tue04) Malpheggy Swamp -
Reach the dig site in the swamp.
– End Session 04 –
AC 1000 - Yarthmont - 05 - Level 01
Campaign Event for Yarthmont (05) in AC 1000
AC 1000-05-01
(Tue05) Melpheggy Swamp -
Found a place for resting in the swamp.
(Fri05) DOWNTIME – WEEK 10 -
Note - this is before moving downtime and levelling to the end of
the game year.
AC 1000-05-05
(Tue05) Melpheggy Swamp -
Head for town of Eistritch and exit the Melpheggy Swamp.
AC 1000-05-08
(T5) Eistritch - Darokin -
Arrive at Eistritch.
(F5) DOWNTIME – WEEK 11 -
Note - this is before moving downtime and levelling to the end of
the game year.
AC 1000-05-09
(Tue05) Eistritch - Darokin - Day of rest.
AC 1000-05-12
(Tue05) Fort Marny - Darokin - Arrive at Fort.
AC 1000-04-13
(Tue05) Fort Marny - Darokin - Discussion in the fort.
AC 1000-05-15
(Tue05) Fort Marny - Darokin -
Start week 1 Downtime at Fort. Start Secret Craft Training – Week 1/4 –
different options to different characters
(Fri05) DOWNTIME – WEEK 12 -
Note - this is before moving downtime and levelling to the end of
the game year.
AC 1000-05-22
(Tue05) Fort Marny - Darokin -
Start week 2 Downtime at Fort. Continue Secret Craft Training – Week 2/4
(Fri05) DOWNTIME – WEEK 13 -
Note - this is before moving downtime and levelling to the end of
the game year.
### LEVEL 3 ###
AC 1000 - Klarmont - 06 - Level 01
Campaign Event for Klarmont (06) in AC 1000
AC 1000-06-01
(Tue05) Fort Marny - Darokin -
Start week 3 Downtime at Fort. Continue Secret Craft Training – Week 3/4
(Fri06) Ethegnar -
start treck across the width of Ethengar from Northern Reaches to
Glantri.
AC 1000-06-07
(Fri06) Ethengar -
Arrival of Giant Eagle messenger from Rockhome
AC 1000-06-08
(Tue05) Fort Marny - Darokin -
Start week 4 Downtime at Fort. Start Training Level 3 – Week 1/2
AC 1000-06-12
(Fri06) Ethengar -
Golbin ambush while travelling
AC 1000-06-15
(Tue05) Week 5 Downtime -
Note - this is before moving downtime and levelling to the end of
the game year.
– End Session 05 – End Training Level 3 – Week 2/2
## Level 3 ## Note: This would have been set in the 3rd game year
Characters now have +3 Renown for Darokin
(Fri06) Rymskigrad - Boldavia - Glantri -
Arrive at town.
– End Session 6 –
AC 1000-06-25
(Fri07) Rymskigrad - Boldavia - Glantri -
Holy Prayer to Ixion creating Ixion Day in Boldavia.
AC 1000-06-28
(Tue06) Melpheggy Swamps -
Arrive at dig site in the swamp.
(Fri07) Estoniarsk - Glantri -
Arrive at Village.
AC 1000 - Felmont - 07 - Level 01
Campaign Event for Felmont (07) in AC 1000
AC 1000-07-01
(Tue06) Melpheggy Swamps -
Enter the dig site in the swamp. Birthday of Bolt of the Elk and
Swift Elk
– End Session 06 – End Session 07 –
(Fri07) Ethengar -
Reenter their homelands
– End Session 7 –
AC 1000-07-02
(Tue08) Melpheggy Swamp -
Resting in the swamp.
AC 1000-07-04
(Fri08) Enthengar -
Tea ceremony with members of the Khans
AC 1000-07-07
(Tue08) Fort Marny - Darokin -
Arrive at the Fort.
AC 1000-07-08
(Tue08) Start week 1 Downtime -
Group Pit Fightings +1 Renown for Darokin
AC 1000-07-09
(Fri08) Enthengar -
Stop at a merchant outpost
AC 1000-07-14
(Fri08) Enthengar -
Vist with the Great Khan
AC 1000-07-15
(Tue08) Start week 2 Downtime -
End Secret Craft Training – Week 4/4
AC 1000-07-16
(Fri08) Enthengar -
Leaving the Great Khan for Jhyrrad.
AC 1000-07-21
(Fri08) Ruins of Jhyrrad - Rockhome -
– End Session 8 – End Session 9 – End Session 10 –
AC 1000-07-22
(Tue08) Start week 3 Downtime -
Begin Training Level 4 – Week 1/2
(Fri11) Ruins of Jhyrrad - Rockhome -
– End Session 11 –
AC 1000-07-23
(Fri12) Ruins of Jhyrrad - Rockhome -
– End Session 12 –
AC 1000-07-24
(Fri13) Ruins of Jhyrrad - Rockhome -
– End Session 13 –
AC 1000-07-25
(Fri14) Ruins of Jhyrrad - Rockhome -
– End Session 14 – End Session 15 – End Session 16 –
End Session 17 –
AC 1000-07-26
(Fri14) Ruins of Jhyrrad - Rockhome -
– End Session 18 – End Session 19 – End Session 20 –
AC 1000 - Fyrmont - 08 - Level 01
Campaign Event for Fyrmont (08) in AC 1000
AC 1000-08-01
(Tue08) Start week 4 Downtime -
End Training Level 4 – Week 2/2
## Level 4 ##
Note: Should have been set in the 4th year
Characters now have +4 Renown for Darokin
AC 1000-08-03
(Tue08) Eistritch - Darokin -
arrive at settlement.
– End Session 08 –
AC 1000-08-07
(Tue09) Akorros - Darokin -
arrive at settlement.
AC 1000-08-13
(Tue09) Akesoli - Darokin -
arrive at settlement.
AC 1000-08-15
(Tue09) World Elevator - Bear Clan -
arrive at the great lift of Atruaghin.
AC 1000-08-16
(Tue09) Mountain Lion Tribe - Bear Clan -
arrive at the clan.
AC 1000-08-19
(Tue09) Badger Tribe - Elk Clan -
arrive at the clan.
AC 1000-08-20
(Tue09) Bobcat Tribe - Elk Clan -
arrive at the clan.
AC 1000-08-21
(Tue09) Owl Tribe - Elk Clan -
arrive at the clan.
AC 1000-08-22
(Tue09) Beaver Tribe - Elk Clan -
arrive at the clan.
AC 1000-08-23
(Tue09) Racoon Tribe - Elk Clan -
arrive at the clan.
AC 1000-08-24
(Tue09) Deer Tribe - Elk Clan -
arrive at the clan.
AC 1000-08-27
(Tue09) Owl Tribe - Elk Clan -
arrive at the clan.
AC 1000-08-28
(Tue09) Palace of Atruaghin - Tiger Clan -
arrive at the clan.
– End Session 09 –
AC 1000 - Ambyrmont - 09 - Level 01
Campaign Event for Ambyrmont (09) in AC 1000
AC 1000-09-01
(Tue10) Azcan Lands - Hollow World -
arrive in Hollow World
– End Session 10 –
AC 1000-09-04
(Tue11) Palace of Atruaghin - Tiger Clan -
arrive at Palace.
– End Session 11 –
AC 1000-09-05
(Tue12) Palace of Atruaghin - Tiger Clan -
within the palace.
– End Session 12 –
AC 1000-09-06
(Tue13) Palace of Atruaghin - Tiger Clan -
within the palace.
– End Session 13 –
AC 1000-09-07
(Tue14) Palace of Atruaghin - Tiger Clan -
within the palace.
– End Session 14 –
AC 1000-09-08
(Tue15) Palace of Atruaghin - Tiger Clan -
within the palace.
– End Session 15 – End Session 16 – End Session 17
– End Session 18 –
AC 1000-09-10
(Tue19) Palace of Atruaghin - Tiger Clan -
within the palace.
– End Session 19 – End Session 20 –
AC 1000 - Sviftmont - 10 - Level 01
Campaign Event for Sviftmont (10) in AC 1000
AC 1000-10-01
AC 1000 - Eirmont - 11 - Level 01
Campaign Event for Sviftmont (11) in AC 1000
AC 1000-11-01
AC 1000 - Kaldmont - 12 - Level 01
Campaign Event for Kaldmont (12) in AC 1000
AC 1000-12-01
Content Updates
2023-02-15 - Cleaned up file formatting.
2022-11-22 - Fixed the top menu.
2022-11-15 - Merging national calendar's together.
2022-11-14 - Finished migrating the event dates across.
2022-11-09 - Starting migration of event date details.
2022-11-08 - Completed migration of location details.
2022-10-30 - Page created. Starting migration of location details.
2021-10-31 – Adding in references for Skothar Continent.
2021-08-05 - Updated the layout and menu.
2021-07-31 – Adding in heading images.
2021-04-13 – Added in events from google website.
2021-05-09 – Adding in introduction adventures for the mini campaigns.
2020-09-22 - Published calendar for Karameikos
2020-09-21 - Published calendar for Ethengar.
2020-09-20 - Published calendar for Five Shires.
2020-09-18 - Published calendar for Darokin.
2020-09-17 – Fixed spelling mistakes and added in annual events. Published
content for Glantri specific events. Moved each of the nations to their own
calendar and keeping Alphatian and Thyatian Empires on the core calendar page.
2020-09-16 – Tuesday group have had 11 days in first month added to their start
time to line them up with the beginning of the Festival of Time. Then after
training I have to add 15 days to the set date to match up correctly.
2020-08-24 – Timeline Cleanup, turning all these entries into reusable blocks
and sharing those with the Gazetteers that were copying the information.
2020-08-23 – Added in content changes from adventures from Princes of the
Apocalypse.
2020-07-27 – Added Mystery of the Great Gnome Caravan, Duke’s Road Massacre,
and Magic Mirror.
2020-04-28 - Published Calendar page on WordPress.