Mystara Spells - Level 4 - Storm Sphere

Description - You create a area of whirling air.

Spells - Level 4 - Storm Sphere

Mystara of the Five Spheres Spells

Level 4 Spell - Storm Sphere

  • Evocation 4th Level (Lightning, Storm)
  • Secret Crafts - Air, Elements, Nature
  • Casting time - 1 action
  • Range - Long (120ft)
  • Area - 20ft radius sphere
  • Components - V, S
  • Duration - Concentration (1 minute)
  • Saving Throw - Strength negates
  • A area of whirling air springs into existence, centred on a point you choose within range. The sphere remains for the spell’s duration. Each creature in the sphere when it appears or that ends its turn there must succeed on a Strength saving throw or take 2d6 bludgeoning damage. The sphere’s space is difficult terrain.
  • Until the spell ends, you can use a bonus action on each of your turns to cause a bolt of lightning to leap from the centre of the sphere toward one creature you choose within 60ft of the centre. Make a ranged spell attack. You have advantage on the attack roll if the target is in the sphere. On a hit, the target takes 4d6 lightning damage.
  • Creatures within 30ft of the sphere have disadvantage on Wisdom (Perception) checks made to listen.
  • Cast at Higher Levels - (+1) increase the damage by 1 dice.

Available Spell Lists for Spell

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