A subrace of humans that are connected to the sphere of energy and the element
of Fire. This is my take on the Alasiyan, Nithian, Thothian and Traladaran
people using the five element concept.
Humans of Fire - Alasiyan -
Descendants of the Neathar and Nithians. Based on Arabian cultures. These humans
are tied to the sphere of energy. Their skin is bronze, their hair black, and eyes
are golden brown.
Humans of Fire - Nithian -
This is my take on the Nithian people using the five element concept. This is also
the first of the NPC only races that are in the setting. For a player to take one
of these races, it requires a long conversation with the DM and finding out what
challenges it posses in the storyline to play. Descendants of the Neathar and based
on the Egyptian cultures. These humans are tied to the sphere of Energy. Their skin
is bronze, their hair black, and eyes of golden.
Humans of Fire - Thothian -
Descendants of the Nithians and based on the Egyptian cultures. These humans are
tied to the sphere of Energy. Their skin is golden, their hair black with a red or
gold metallic sheen, and eyes of golden or silver.
Humans of Fire - Traladaran -
Descendants of the Traldar and Based on the eastern European cultures. These humans
are tied to the sphere of Energy. Their skin is lightly coppery becomes darker with
time spent in the sun, their hair brown to black with a red metallic sheen, and eyes
of dark brown or black. Traladarans tend to be small and of light build. They have
rounded features and their accent tends to sound like they are from eastern Europe.
These people can be found in Karameikos.
Mystara of the Five Spheres D&D - Humans of Mystara (Fire)
(R) - Restricted, Needs GM Approval or Not available to players
Alasiyan (Darokin, Ylaruam) – Known as the desert warriors of Ylaruam, they
are unmatched in desert gurilla warfare.
Nithian (R - Hollow World, Ylaruam) – Known as the the cursed descendents of a
failed and forgotten empire on the outer world, and in the Hollow World as one of
the major powers, skilled in science, magic and inbetween.
Thotian (R - Alphatian Empire) – Known as the masters of runes and spirits.
Tralaradan (Darokin, Glantri, Karameikos) – Known as for their supersitions,
ability for fortell the future and eastern europeanian styling.
Mystara of the Five Spheres D&D - Humans of Fire
Most Humans of Fire have the Fire Aspected Traits, to select other elemental
traits please gain the game masters permission.
Mystara of the Five Spheres D&D - Humans of Fire - Alasiyan
The Alasiyan people are an evolution from the Neathar and the Nithians. They are
connected to fire and energy. They have an Arabian style to their appearance and
culture. They are the people who united Ylaruam under a single banner and provide
the backbone of their military. They are counted amongst the best swordsmen of the
region.
Characteristics
Height - men are 4′8" to 5′8", women 4′4" to 5’4".
Complexion - Bronzed skinned.
Colouration - hair black or red, with eyes of golden brown or yellow.
Mystara of the Five Spheres D&D - Humans of Fire - Nithian
The Nithian people are an evolution from the Neathar. They are connected to fire
and magic. They have a eastern Egyptian style to their appearance and culture. They
have a copy of their civilisation preserved in the Hollow World as an Iron Age
culture and those descendants are not affected by the curse that affects the
remains of their civilisation in Ylaruam.
Characteristics
Height - men are 4′3" to 5′3", women 4′ to 5’.
Complexion - Bronzed skinned.
Colouration - skin is bronzed and hair black with eyes of rich gold.
Known Community Locations - Hollow World, Ylaruam.
Wizard -
Angelic Scribe (mhh76),
School of Evocation (ph117),
School of Illusion (ph118),
Campaign Examples -
None
Mystara of the Five Spheres D&D - Humans of Fire - Thothian
The Thothian people are an evolution from the Nithians. They are connected to
fire and magic. They have a eastern Egyptian style to their appearance and culture.
They founded a settlement in the Alphatian region.
Characteristics
Height - men are 4′3" to 5′3", women 4′ to 5’.
Complexion - Golden skinned.
Colouration - and hair tinged with yellow to metallic browns, brown hair
with eyes of rich brown earth, leafy green or black.
Wizard -
Angelic Scribe (mhh76),
School of Evocation (ph117),
School of Illusion (ph118),
Campaign Examples -
None
Mystara of the Five Spheres D&D - Humans of Fire - Traladaran
The Traladaran people are an evolution from the Traldar, who are descendant of
the Nithians. They are connected to fire and magic. They have a eastern European
style to their appearance and culture. They founded the human settlements in
Karameikos, Darokin and Glantri though in each case each of those settlements
were renamed after a Thyatian leader who united the country.
Karameikos -
If you want to be a Human of Fire (Traladaran) with a eastern european background.
They believe in the spiritual world with many superstitions coming from a society
recently conquered (AC 900) and civilized (AC 970). You are part of the majority
of the nation, but only make up a small number of the positions of power.
The Traladarans, descendents of the native Traldar tribe of legend, tend to
be fairly small (men average 4’9″, women 4’3″) and light of build. They tend to
have bronzed complexions with yellow veins and highlights, brown, green or black
eyes, and dark hair (deep metallic brown to black with red tinges).
In general, they are a very superstitious people – if you can call it
superstition when it’s based on truth. They are great believers in good luck
charms, omens and portents (palm-reading, the reading of tea leaves or sheep
entrails, interpretations of natural phenomena if it’s a strange event, the
Traladara consider it an omen), curses and evil eyes.
Outside the larger towns, education is widely-spread. In the more rural
communities, most villagers are illiterate, though often a village cleric will
be lettered. (Player-characters, being exceptional people, don’t have to worry
about this; if you have enough Intelligence to be literate, you can be literate
if you wish. If you prefer, because of the way you conceive your character,
that he be illiterate, that is also your choice.)
For the most part, Traladarans don’t care much for Thyatians. They see the
Thyatians as the latest wave of bad luck which keeps the Traladarans from
re-achieving their Golden Age. Since many of the original Thyatian arrivals were
rotten land-grabbers, many of the Traladarans see all Thyatians as being the
same. (If you don’t wish for your own character to feel this way, he doesn’t
have to.)
Though the majority of the population of Karameikos is Traladaran, the court
language is Thyatian. Thyatian is the language of official documents and trade and
is basically the “Common Tongue” of Karameikos. Most Traladarans under the age of
30 speak Thyatian, usually with a distinct accent which marks their Traladaran
origins
Characteristics
Height - men are 4′4" to 5′4", women 4′ to 5’.
Complexion - Bronzed skinned.
Colouration - skin and hair tinged with yellow to metallic browns, brown
to red hair with eyes of rich brown earth, leafy green or black.
Known Community Locations - Alphatian Empire.
Traits - based on the Variant Human.
Suggested Options
Feats -
Prodigy (xge75),
Barbarian -
Path of the Ancestors,
Path of the Ancestral Guardian,
Path of the Berserker,
Path of the Totem Warrior,
Bard -
College of Glamour,
Druid -
Circle of Dreams,
Circle of the Moon,
Circle of the Shepherd,
Warlock -
Pact of the Archfey,
Pact of the Undying,
Wizard -
School of Blood Magic,
School of Divination,
School of Illusion,
School of Necromancy,
Campaign Examples -
Dmitri (Wizard/Rogue, Wed),
BECMI Humans of Fire
Source: Ylaruam (dnd-becmi-gaz-04)
These are based on the Alasiyan humans.
5th Edition D&D Humans of Fire
Source: Players Handbook (dnd-5e-wiz-ph-?)
These are based on humans.
Level Up Advanced 5th Edition Humans of Fire
These are based on humans.
Notes - Humans of Fire
Alasiyan -
The items from these people have a tendency to deal with more arabian nights style
items. See all (Alasiyan) items listed below as your relic magical items. You can
also treat (Neathar) and (Nithian) as relic items as well. See Genasi Overview for
(Firechild) genasi items you can use is if you were a genasi.
Item Lists – Human (Neathar, Nithian, Alasiyan), Genasi (Fire)
Alasiyan – The items from these people have a tendency to deal with more
arabian nights style items.
Nithian – The items from these people have a tendency to deal with egyptian
style items. Most of these items have been taken over by Alasiyans, Thothian or
Traladarans. A Alasiyan can use the Relic trait of the items as if part of their
race.
Neathar (Base Human) – The items from these people have a tendency to deal
with a nomadic stone age style. A Human (and all Human subtypes) can use the base
human relic trait of all Human items.
Genasi (Fire) – These are elemental Fire based items. A Makai can use the
relic trait of the item is if they are a base Genasi, just not the Fire aspect
relic trait.
Nithian -
The items from these people have a tendency to deal with egyptian style items.
Search section below for (Nithian) to find all subrace specific items. They can
also use (Neathar) items as if they were of that race. See Genasi Overview for a
list of firechild items they can use as if they were Genasi.
Item Lists – Human (Neathar, Nithian), Genasi (Fire)
Nithian – The items from these people have a tendency to deal with egyptian
style items. Most of these items have been taken over by Alasiyans, Thothian or
Traladarans.
Neathar (Base Human) – The items from these people have a tendency to deal
with a nomadic stone age style. A Human (and all Human subtypes) can use the base
human relic trait of all Human items.
Genasi (Fire) – These are elemental Fire based items. A Makai can use the
relic trait of the item is if they are a base Genasi, just not the Fire aspect
relic trait.
Thothian -
The items from these people have a tendency to deal with more mysticism egyptian
style items. Search section below for (Thothian) to find all subrace specific
items. They can also use (Neathar) or (Nithian) items as if they were of that
race. See Genasi Overview for a list of firechild items they can use as if they
were Genasi.
Item Lists – Human (Neathar, Nithian, Thothian), Genasi (Fire)
Thothian – The items from these people have a tendency to deal with
mystical or egyptian desert style items
Nithian – The items from these people have a tendency to deal with egyptian
style items. Most of these items have been taken over by Alasiyans, Thothian or
Traladarans.
Neathar (Base Human) – The items from these people have a tendency to deal
with a nomadic stone age style. A Human (and all Human subtypes) can use the base
human relic trait of all Human items.
Genasi (Fire) – These are elemental Fire based items. A Makai can use the
relic trait of the item is if they are a base Genasi, just not the Fire aspect
relic trait.
Traladarans -
The items from these people have a tendency to deal with eastern european around
undead, divination and nature. See all (Alasiyan) items listed below as your relic
magical items. You can also treat (Neathar) and (Nithian) and (Traldar) as relic
items as well. See Genasi Overview for (Firechild) genasi items you can use is if
you were a genasi.
Item Lists – Human (Neathar, Nithian, Traldar, Traladran), Genasi (Fire)
Traladaran – The items from these people have a tendency to deal with
eastern european around undead, divination and nature.
Traldar – The items from these people deal with eastern european style
items.
Nithian – The items from these people have a tendency to deal with egyptian
style items. Most of these items have been taken over by Alasiyans, Thothian or
Traladarans.
Neathar (Base Human) – The items from these people have a tendency to deal
with a nomadic stone age style. A Human (and all Human subtypes) can use the base
human relic trait of all Human items.
Genasi (Fire) – These are elemental Fire based items. A Makai can use the
relic trait of the item is if they are a base Genasi, just not the Fire aspect
relic trait.
What I have done here is move the race to more of a spiritual bend than
described in some of the places, but have them with three core cultures in the
known world being the core of Darokin, Glantri and Karameikos.
The Constitution bonus as one of the two choices, is because they are a hardy
race of people who are able to stand up to more than most.
Their choices of skill proficiency provide them with either Animal Handling as
part of their connection with nature and Insight their need to watch their
neighbours for sights of Vampirism or Lycanthropy.
The Feat choices of Durable and Resilient are both related to their hardiness
and the struggle these people have gone through and managed to survive. They are
a hardy people which take a lot to stop.
The Touch of Fire feature provides the Human elemental racial bonus by being in
sunlight, something which most of the people love with their fear of darkness,
vampires and werewolves.
The next feature of Survivalist adds to the hardiness of the race, and I thought
it would make a great talking point about how they seem to recover faster and return
to the fight while taking longer to succumb to wounds that would kill most other
people.
As Languages represents what the common tongue for the region of Thyatian as that
empire colonised all the Traladaran lands in the region, the character also receives
the bonus language of Traladaran, which is the core language of the Darokin and
Glantri nations as well.
Lastly we have the 3rd Evolution from the Neathar. This means that if the character
finds items that are keyed to any of their ancestral races, they also count as being
part of that race. For Traladaran this means that they count as Neathar, Nithian and
Traldar. And with their Fire aspect they also count as a standard Genasi when using
items belonging to the Fire Genasi.
Content Updates
2023-04-16 - Page created. Migrated content from WordPress.
2021-08-17 – Update to associated classes and magical item section.
2021-08-05 – Updated the menu.
2021-02-28 – Linking in location content, adding in the menu and cleaning up
the headings.
2021-02-22 – Linking in existing content to make it easier to find things.
2020-09-20 – Content clean up as well as elemental aspects.
2020-05-16 – Updated design decisions, and put in more information about how
the characters fit into Karameikos.
2020-03-23 – Published Nithian on WordPress. Structure and references.
2020-03-16 – Structure and human traits.
2020-03-09 – Published Thothian on WordPress.
2020-02-20 – Added in bonus language and cleaned up feats to match what is in
my players guide